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xRoundtable discussion: Design systems - experiences from the trenches
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Jan Šrůtek
Director of Product Design Outreach -
Daniel Valčík
Design Team Lead Showmax
DETAILS
Talk Focus
Roundtable discussion: Design systems - experiences from the trenches
Design systems are undoubtedly one of UI design's greatest innovations. The productivity gains could be huge, and so creating a design system could be life-changing for your team.
At Showmax, the design team recently embarked on an initiative to create a new design system in Figma. They’re now implementing a solution that helps teams successfully scale products by creating the UI designs quickly with reusable components that respect the design language and offer a consistent user experience. Similarly, Outreach started its new design system in 2021 and is now reaping the benefits across teams in CZ and US.
What is your experience with design systems? Where did you start, what challenges you faced, and how you spread the belief in the system across teams? Is UI consistency always desirable or is it important to diverge at times too?
Come join us and let's find out!
How do roundtable discussions work?
- Every roundtable discussion includes 5 active participants and a moderator to run the discussion.
- Each participant will prepare a question about the chosen topic to discuss. Please come prepared with a question and be prepared to discuss the questions other participants ask.
- The roundtable discussion lasts a total of 40 minutes, including:
o 5 MINUTES: A quick introduction from each participant about who you are and what you do.
o 35 MINUTES: Interactive discussions about each question (7 minutes per question).
- Other conference attendees are welcome to quietly watch the roundtable discussion. There will always be about 15 chairs set up for an audience. We’ll also be live streaming the discussion for attendees who can’t attend in person
Don't worry if you run out of time! Feel free to continue talking with other participants after the official roundtable discussion ends.
Jan Šrůtek
Johnny has spent over 15 years in UX, across research, design, and strategy. He’s been leading design teams for the last 6+ years in fast-paced agile environments and worked at agencies and consultancies for small start-ups and some of the world's largest brands.
Daniel Valčík
Daniel is the Design Team Lead at Showmax, where he has been working for four years. Before Showmax, he worked as a Product Designer and User Experience Designer at SpaceKnow and Expensa. Daniel's mission is to fill the gap between business requirements and user yearning to create a magical connection that leads to brand satisfaction.