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xHave you ever felt scared by the complexity of the WebGL API? Mixing together OpenGL, buffers, shaders, matrices, texturing, lighting, normals and other components can be a daunting task. Fortunately, it turns out that learning useful WebGL can be much easier when we remove certain hard-to-grasp concepts from the mix.
Ondřej Žára is interested in almost all web technologies, especially in JavaScript. He has worked as a frontend developer in Seznam.cz for the last ten years, spending his free time as a lecturer at the Czech technical university in Prague. Three years ago, he wrote a book about various JavaScript techniques for intermediate audience.